Comments (3)
Hi,
First of all, thank you for using and appreciation of VMA. I'm glad to see that despite it is being developed mostly on PC Windows, it is useful also in Vulkan programming for other kinds of GPUs.
This problem shouldn't stop you from upgrading the library. Please note that every such configuration macro is handled like this: #ifndef MACRO #if CONDITION #define MACRO #endif #endif
, so that you can override the logic inside even without modifying the source of VMA, by just defining this macro before include:
#define VMA_USE_STL_SHARED_MUTEX 0
#include "vk_mem_alloc.h"
But I agree with you - usage of shared_mutex
should be enabled for any C++17 conforming compiler. There is one caveat though: Visual Studio doesn't define __cplusplus
macro properly by default, so it has to be handled in other way.
I've submitted my proposed solution to "master" branch. Can you please check if it solves the problem for you?
from vulkanmemoryallocator.
I assume the issue is fixed now and I close the ticket. Please let me know if you find any problems with it.
from vulkanmemoryallocator.
Yeah we definitely get good use out of VMA so thanks for the great library! Aha yeah of course we'll do as you suggest and disable STL_SHARED_MUTEX for now. Thanks for the fix in master. It looks fine to me.
from vulkanmemoryallocator.
Related Issues (20)
- Example for External Memory support HOT 4
- Make a new version HOT 1
- vmaCreatePool failing at startup on some Nvidia gpu + driver combos HOT 5
- 3.0.1 doesn't build on armeabi-v7a HOT 1
- Validation error (VkMemoryRequirements::alignment) in v2.3.0 HOT 2
- Support using parts of VMA without vulkan [virtual allocation & defragmentation] HOT 1
- VMA crashing at startup on Android 14 devices HOT 9
- 3.0.2 release for gcc-13 fix? HOT 1
- PRIu64 format sometimes being used with a type other than uint64_t
- vmaDestroyBuffer() destroy everything but VkDeviceMemory HOT 4
- Need help at identifying potential copy-paste bug HOT 2
- missing VMA_LEN_IF_NOT_NULL in vmaCopyMemoryToAllocation/vmaCopyAllocationToMemory HOT 1
- Buggy mapping hysteresis optimization HOT 2
- Asserts on Android 9 wth vkGetPhysicalDeviceMemoryProperties2KHR HOT 1
- no support for `VkBufferUsageFlags2CreateInfoKHR` HOT 2
- Specify in documentation that individual pools can be individually used w/o external synchronization HOT 1
- Compatibility issue with Vulkan 1.2.198 on OSX HOT 3
- Can I batch all allocations in one function call to VMA if I know my memory requirements upfront? HOT 2
- Building VulkanMemoryAllocator for C HOT 2
- Changes to PFN_vmaAllocateDeviceMemoryFunction HOT 1
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from vulkanmemoryallocator.