Comments (2)
@FilippoLeon Is the issue that even once you set OPTION_CMP_OPENCV
to OFF
it still has OpenCV as a dependency and tries to build with it?
I believe this was fixed in #267, so it should be fine if you pull the latest changes.
Also, we will be changing the default value of OPTION_CMP_OPENCV
to OFF
in the next release so you won't need to specify it.
Otherwise, please give a bit more details about the issue you are experiencing.
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Hi, yes. Looks exactly what I was looking for. I built the project from the latest stable release. I will try to do so from the main branch,
from compressonator.
Related Issues (20)
- BC6H CPU (Core) encoder produces artifacts HOT 1
- Release is not runnable on Linux due to missing library HOT 4
- Black pixels along right edge when BC7 compressing mips with a non-divisible-by-4 width HOT 3
- Missing cstdint in utilfuncs HOT 1
- Wrong location of libicudata in Linux HOT 1
- OpenCV is not properly included in SDK only build
- Broken mipmaps on some textures HOT 1
- Failing save file in linux
- output file does not properly detect file extension HOT 1
- Last version with Win7/Win8 support? HOT 2
- Output DDS file missing required flags DDSD_CAPS, DDSD_PIXELFORMAT
- Log info header wrong PSNR for transcoding
- Command line Usage text, examples includes undocumented -ff and -fx
- DDS output dwPitchOrLinearSize borked
- The source folder option does not work? HOT 2
- -doswizzle option does not work in Linux CLI since version 4.5.52
- Remove -DXT1UseAlpha from the documentation if it is deprecated or not working
- Can I simply compress binary data, such as std::vector<char>, and then decompress it on the GPU?
- Significant performance difference between DirectX 11 and OpenCL pipelines
- Generate mipmaps on GPU for BC7 format fails to produce correct mipmaps
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