Comments (4)
These seem to stem from bad file extraction on mpyq's part. Text like this doesn't belong in here I don't think:
.......X.........MarineArena..(.Stat istics....Kills.....389403....Long.. ...10046....MCKills.....161....RowWi ns.....1..).TotalGames.....186..).He roKilled.....167....CCKills.....121. ...Wins.....42....Short.....1036..). MRowWins.....2..8.Achievements....Re cent2.....40....Recent3.....22....Re cent1.....15..).Achievement......... ....Value..01,08,10,13,14,15,19,20,2 2,31,38,40,47,50...>L4..1`@i..~X....
Or if it does belong in here, then it is recording the values extracted from the bnet player cache assigned to that map. That would be very interesting.
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Actually, it seems pretty likely that it is player profile information. I would guess that it is included because it is required to precisely regenerate the game. Hmm.
from sc2reader.
We should revisit this now that we have s2protocol as a reference implementation.
from sc2reader.
These replays parse now but we still need to figure out what format the actual player data is stored in. Hopefully it is just the normal structure format.
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Related Issues (20)
- Merging the different repositories HOT 3
- Build Order Update HOT 3
- "Rejoin" events not used for players list on resumed replays. HOT 2
- Store extension mods on the replay HOT 4
- Encoding Error for certain replays HOT 5
- "TypeError: ord() expected a character, but string of length 0 found" in decoders.py v0.6.5 HOT 3
- UnicodeDecodeError for LotV beta replay HOT 30
- `None` in game events
- Would sc2reader adapt for Heroes? HOT 2
- "2207 bytes left!" on newer replays. HOT 10
- How to build the ability csv file? HOT 5
- New s2protocol HOT 4
- Replay object has no expansion HOT 2
- PLEASE USE ggtracker/sc2reader INSTEAD
- Old replay files HOT 2
- sc2reader broken for new replays HOT 1
- Lazy parsing of SC2Replay file to speed up data science HOT 1
- Export replay as .avi? HOT 4
- struct.error: unpack requires a buffer of 4 bytes
- Meaning of decoded data attributes HOT 1
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