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gripenhar's Projects

amazon-gamelift-unity icon amazon-gamelift-unity

A multi-player game sample (server and client), developed with the Unity game engine, illustrating basic integration with Amazon GameLift. View the sample source code or build the project and experiment with game server deployment on the Amazon GameLift service.

awesome-ue4 icon awesome-ue4

A curated list of resources for working with Unreal Engine 4. (Awesome Unreal Engine 4)

games icon games

Some games created by python code.

maptool icon maptool

Virtual Tabletop for playing roleplaying games with remote players or face to face.

phaser icon phaser

Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.

pydark icon pydark

PyDark is a 2D and Online Multiplayer video game framework written on-top of Python and PyGame.

pygame icon pygame

pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.

pytmx icon pytmx

Python library to read Tiled Map Editor's TMX maps.

pyxel icon pyxel

A retro game engine for Python

ue4-cheatsheet icon ue4-cheatsheet

An Cheat Sheet for Unreal Engine 4 C++ programming, licensed under CC BY-NC-SA 4.0

unity2d-components icon unity2d-components

A constantly evolving array of Unity C# components for 2D games, including classes for pixel art cameras, events & messaging, saving & loading game data, collision handlers, object pools, and more.

unitypausemenu icon unitypausemenu

This is an open source Unity pause menu created for the game New Horizons, and it's completely free because of how a pause menu is a core component of a game, while the unity asset store was lacking in such an asset (until this was released on the asset store).

unreal-polygonal-map-gen icon unreal-polygonal-map-gen

An Unreal Engine 4 implementation of the Polygonal Map Generator for generating islands found at http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/

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