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PlayfulPiano avatar PlayfulPiano commented on August 24, 2024 1

FYI if you use lwjgl3ify, disabling window decorations in config/lwjgl3ify.cfg and making sure your launcher settings width/height match your monitor size should basically achieve borderless fullscreen. Having a proper GUI for this and toggling without restarting the game would still be a nice feature

I tried that in the past and while it helped with the title bar, my taskbar still was drawn on top of my game client. Only the aforementioned external program worked for me.

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SKProCH avatar SKProCH commented on August 24, 2024 1

Yep, this is the jar i'm currently using: https://github.com/IlluminedProject/GTNH/raw/master/.minecraft/mods/fw-1.3.0-mc-1-7-10-backport.5+f89c1ca538.jar

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eigenraven avatar eigenraven commented on August 24, 2024

FYI if you use lwjgl3ify, disabling window decorations in config/lwjgl3ify.cfg and making sure your launcher settings width/height match your monitor size should basically achieve borderless fullscreen. Having a proper GUI for this and toggling without restarting the game would still be a nice feature

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SKProCH avatar SKProCH commented on August 24, 2024

If you use lwjgl3fy, you need to use a patched mod. Here is I'm patched a little for compatibility with modern GTNH: https://github.com/GTNewHorizons/Fullscreen-Windowed-Minecraft

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PlayfulPiano avatar PlayfulPiano commented on August 24, 2024

If you use lwjgl3fy, you need to use a patched mod. Here is I'm patched a little for compatibility with modern GTNH: https://github.com/GTNewHorizons/Fullscreen-Windowed-Minecraft

oooh, is this the reason why the standard version of the mod didn't work for me on external monitors?

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SKProCH avatar SKProCH commented on August 24, 2024

Standard version didn't work, because some functions of lwjgl 2 aren't implemented in lwjgl 3 compatibility layer (lwjgl3fy). So in this fork I've made some changes to use lwjgl 3 directly. It at least works for me now, so give it a try.

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PlayfulPiano avatar PlayfulPiano commented on August 24, 2024

Standard version didn't work, because some functions of lwjgl 2 aren't implemented in lwjgl 3 compatibility layer (lwjgl3fy). So in this fork I've made some changes to use lwjgl 3 directly. It at least works for me now, so give it a try.

do you have a workable jar from your repo?

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PlayfulPiano avatar PlayfulPiano commented on August 24, 2024

Yep, this is the jar i'm currently using: https://github.com/IlluminedProject/GTNH/raw/master/.minecraft/mods/fw-1.3.0-mc-1-7-10-backport.5+f89c1ca538.jar

This one has the same problems I had with the other one. Second monitor (on extended) doesn't properly go borderless fullscreen. Alt tabbing minimizes the client window (which then gets restored on my first monitor), prtnscr from a capturing program (e.g. greenshot) takes an image of a few seconds in the past / pauses the game, etc.

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Caedis avatar Caedis commented on August 24, 2024

just use a tiling window manager :trollface:

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