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Hakros Interactive's Projects

doomgan icon doomgan

DOOM level generation using Generative Adversarial Networks

doomgancode icon doomgancode

Main Repository for my MSc thesis about Procedural content generation via machine learning applied to videogames levels (Doom I/II)

dwad-net icon dwad-net

C# library for handling Doom WAD files.

gzdoom icon gzdoom

GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities

lba2remake icon lba2remake

A Little Big Adventure 2 / Twinsen's Odyssey reimplementation in JavaScript / Three.js / React

rottwadreader icon rottwadreader

ROTT WAD Reader (Rott = Rise Of The Triad 1994 version). The tool supports all ROTT texture types (even the transparent glass wall textures), Creative VOC files and MIDI files. All native in C#, no extra libraries used.

waddemo icon waddemo

Reading, writing and working with WAD files using C#

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