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Haruki Yano's Projects

addler icon addler

Memory management system for Unity's Addressable Asset System. Provides lifetime management system for loaded resources, object pooling system, and preloading system.

example_googleoauth icon example_googleoauth

The example project to implement Google OAuth2 authorization without any libraries for Unity Editor.

ezaddresser icon ezaddresser

Automatic addressing system for Unity Addressable Asset System.

graphy icon graphy

Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.

mixture icon mixture

Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime

unitydebugsheet icon unitydebugsheet

Hierarchical debug menu system for Unity that makes it easy to create intuitive and organized debug menus.

unityscreennavigator icon unityscreennavigator

Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.

upalette icon upalette

Centralized management & batch change system of colors for Unity.

urpgrabpass icon urpgrabpass

Replacement for GrabPass in Unity's Universal Render Pipeline (URP).

xlua icon xlua

xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.

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