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hbb1 avatar hbb1 commented on July 17, 2024 1

Hi, can you turn off the depth/normal regularization to see if it works as expected?

--lambda_normal  0.0 
--lambda_distortion  0.0 

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hbb1 avatar hbb1 commented on July 17, 2024 1

Hi, lowering the densification threshold should add more points. However, ZipNerf dataset is still too challenge for Gaussian Splatting, as pointed out by RadSplat, which use ZipNERF for guiding the densificiation for handling these scenes.
https://m-niemeyer.github.io/radsplat/

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jakubcerveny avatar jakubcerveny commented on July 17, 2024

Thank you, it did help a bit, although I'm suspecting the actual culprit might be the varying exposure in the Alameda dataset (the exterior is overexposed when viewed from the kitchen, causing artifacts during optimization). The NYC dataset is shot at a constant ISO and is working better, even with default normal regularization.

image

Another problem is that I'm unable to densify the model sufficiently, the above is only 1M Gaussians, and I had to densify until 45000 iterations out of 60000. It might again be in the data, as the COLMAP cloud is quite sparse. There are also many more views than in MipNerf360 (towards 1800). Perhaps the ZipNerf dataset is simply more challenging. I'll be happy for any tips how to adjust the settings.

Thanks again.

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jakubcerveny avatar jakubcerveny commented on July 17, 2024

So it seems constant exposure scenes are OK (NYC, Berlin), still unable to get a high resolution output, though (~1M below) even when decreasing gradient threshold...

image

Thanks for the comments!

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