Comments (3)
I committed what I believe should be a fix for your problem. (I'm actually surprised this issue didn't blow up into my face much sooner.) Could you confirm this fix?
from libqex.
I pulled the change and recompiled and now I get
Got the following output quad mesh:
Face 0: 3 (1.000000, 0.000000, 1.000000), 1 (0.848485, 0.000000,
0.015152), 2 (-0.818182, 0.000000, -0.818182), 0 (0.015152, 0.000000,
0.848485)
Is this what I'm supposed to be seeing?
Thanks,
-- Ryan Viertel
On Tue, Oct 25, 2016 at 3:20 AM, Hans-Christian Ebke <
[email protected]> wrote:
I committed what I believe should be a fix for your problem. (I'm actually
surprised this issue didn't blow up into my face much sooner.) Could you
confirm this fix?—
You are receiving this because you authored the thread.
Reply to this email directly, view it on GitHub
#5 (comment), or mute
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from libqex.
I've successfully been able to extract several quad meshes using the command line tool, so I think its safe to close the issue.
Thanks again
from libqex.
Related Issues (8)
- compiling errors HOT 1
- cmmdline tool demo not working HOT 2
- Preserving boundary while extracting quad-mesh HOT 4
- Can't CMake install
- some error during libqex running HOT 2
- ERROR: non-identity transition function cannot have a different rotation than 1,2,3: 0, 1, 1
- What's the meaning of "VVAL file"? HOT 1
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