Comments (4)
go get
works, there's just nothing to build. Installation instructions can have
github.com/heidi-ann/ios/...
instead (...
means "and everything under here.")
Related,
work/src/cvs/gocode/src/github.com/heidi-ann/ios/simulator/simulator.go:14: too few values in struct initializer
work/src/cvs/gocode/src/github.com/heidi-ann/ios/simulator/simulator.go:37: too few values in struct initializer
from ios.
Related, just filed #4 to fix the build failure for the simulator.
from ios.
Also, tests seem pretty broken (including build failures):
<dgryski@kamek[ios] \ʕ◔ϖ◔ʔ/ > go test ./...
? github.com/heidi-ann/ios/api/interactive [no test files]
? github.com/heidi-ann/ios/api/rest [no test files]
? github.com/heidi-ann/ios/cache [no test files]
? github.com/heidi-ann/ios/client [no test files]
? github.com/heidi-ann/ios/config [no test files]
# github.com/heidi-ann/ios/consensus
consensus/consensus_test.go:17: too few values in struct initializer
consensus/consensus_test.go:31: unknown field 'Request' in struct literal of type msgs.Entry
consensus/consensus_test.go:48: invalid operation: reply != prepare1_res (mismatched types msgs.Prepare and msgs.PrepareResponse)
consensus/consensus_test.go:73: invalid operation: reply != commit1_res (mismatched types msgs.Commit and msgs.CommitResponse)
FAIL github.com/heidi-ann/ios/consensus [build failed]
# github.com/heidi-ann/ios/msgs
msgs/msgs_test.go:24: unknown field 'Request' in struct literal of type Entry
msgs/msgs_test.go:54: invalid operation: reply != prepare (struct containing Entry cannot be compared)
FAIL github.com/heidi-ann/ios/msgs [build failed]
? github.com/heidi-ann/ios/server [no test files]
# github.com/heidi-ann/ios/test
test/generator_test.go:52: too few values in struct initializer
test/generator_test.go:59: assignment count mismatch: 2 = 3
--- FAIL: TestSimulator (0.02s)
simulator_test.go:21: Participant not responding
simulator_test.go:21: Participant not responding
simulator_test.go:21: Participant not responding
simulator_test.go:21: Participant not responding
simulator_test.go:21: Participant not responding
simulator_test.go:21: Participant not responding
simulator_test.go:21: Participant not responding
simulator_test.go:21: Participant not responding
simulator_test.go:21: Participant not responding
simulator_test.go:21: Participant not responding
FAIL
FAIL github.com/heidi-ann/ios/simulator 0.018s
ok github.com/heidi-ann/ios/store 0.003s
FAIL github.com/heidi-ann/ios/test [build failed]
from ios.
Thanks @dgryski.
I had not updated the simulation/test code base when added functionality to ios. This is now fixed in 4b6a800.
from ios.
Related Issues (20)
- Message dispatch issue on master failure HOT 1
- Arguments after glog ignored
- add a configuration file validator
- Add support for Windows HOT 4
- Performance degradation once write ahead log exceeds 64MB
- Switch configuration file parsing library
- Add -fresh option to server HOT 1
- Skip recovery/leader election for 1 node clusters
- Add cluster ID to all I/O
- Efficient representation of NO-OPS
- runtime: out of memory due to JSON marshal/unmarshal HOT 1
- Replace JSON with Protobuf for serializing state
- Segmentation violation in test suite HOT 1
- Add process manager/docker to make setup easier for newcomers
- Fix builds on OSX HOT 1
- concurrent map writes in window.go HOT 1
- Quick negative response for malformed requests
- Docker 3 server test script failing
- [question] consensus protocol for `ios` HOT 4
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from ios.