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from helix-toolkit.
Related Issues (20)
- ViewportCommands.ZoomExtents zooming not correct in Helix.Wpf.SharpDX V3 HOT 1
- How to create shape from given a path and section. HOT 2
- MeshBuilder.AddRectangularMesh(BoxFaces plane,...) the parameter `plane` was never used. HOT 3
- How to trans SceneNode2D to Element2D? Just like SceneNodeGroupModel3D HOT 2
- WPF app hangs on closing versions 2.24 and 2.25 HOT 2
- Wrong logic in HelixToolkit.MeshBuilder.GetCircle HOT 2
- Problem loading model? HOT 2
- Regarding asynchronous requirements for loading models HOT 1
- Draw Lines HOT 2
- Disable vsync HOT 5
- [Question]What the best way to show face selection ? HOT 9
- HelixToolkit.MeshBuilder.AddTube() display wrong profile direction HOT 7
- PBR Material HOT 3
- Applications using Helix-Toolkit.Wpf.SharpDX don't shut down properly HOT 1
- use PostEffectMeshBorderHighlight zoom delay HOT 10
- Viewport Craches when using release build [Wpf/sharpdx/Net8] HOT 2
- Subtract overlapping parts of two 3D models HOT 3
- Crash when logging off with windows key pressed twice
- HelixViewPort3D model cut by invisible plane; fixes itself when zoomed in HOT 1
- HelixToolkit.Wpf TextVisual3D display wrong size when apply `Angle != 0`
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