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Korenvliet is a TADS 3 remake of the Korenvliet GW-BASIC adventure (author unknown).

License: GNU General Public License v3.0

Perl 6 25.02% Perl 41.71% Visual Basic 24.10% Batchfile 0.02% Terra 9.14%

korenvliet's Introduction

Korenvliet

Synopsis

Korenvliet is a TADS 3 remake of the Korenvliet GW-BASIC adventure (author unknown). This implementation adds room and item descriptions lacking in the original. Some obscure puzzles have been made clear and many atmopsheric items and descriptions were added.

Installation

This project can be loaded and compiled using the TADS 3 workbench. The workbench can compile the code to a TADS story file (.t3) which can be run using a TADS interpreter on many platforms, or straight to a Windows executable.

Contributors

Everyone is welcome to improve Korenvliet's code so that the adventure can be made better.

Bugfixes

February 2017

  • Placing the rubber boat in the brook or lake yielded confusing responses.
  • Typos in barn location
  • Plateau location showed no exits
  • Total score was 7, but 8 points can be scored

License

The use of this code is governed by the GPL 3.0 licence.

korenvliet's People

Contributors

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korenvliet's Issues

Some small issues

Fun to play an IF game situated in the Netherlands :)
Reporting some small issues I encountered while playing.

Bugs and typos:

  • Plateau: shows no exits
  • Abandoned barn:
    • "plateau" is not recognized even though mentioned in description. This one tends to be quite common, that objects are mentioned in descriptions but not recognized, but only mentioning it once.
    • "abanboned" typo in description of cobwebs
  • "In 498 moves, you have scored 8 of a possible 7 points."

A bit confusing:

In the beginning I had no idea how to use the boat. I tried
to put it in the lake:

>put boat in lake
You can't put anything in the lake.

And in the brook, with the same outcome.

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