Jesús Henríquez's Projects
A shader that works with images
3D software renderer from the course at pikuma.com using C and SDL 2.0
computer animation class
A Python - OpenCV application for selecting a range of color for segmentating images videos.
3D Graphics software compiled in Cython, Python 2.7. It processes 3D animation data from motion capture files in C3D or CSV.
Projects from Digital Image class at Texas A&M Visualization
flood fill a 2D map to create a Dijkstra map (distance map or field)
Homeworks for distributed computing class using python mpi4
Eye tracker project for the course IIC2714 Fundaments of Image Processing at Pontificia Universidad Católica de Chile
Financial Independence and Early Retirement Apps
projects from GD50 Intro. to Game Development (Harvard) but in pyglet
A portfolio made using React and tools from GitHub Student Developer Pack
Videogame about two kids from a rural area sailing on a boat through the forest in their way to school. Made by one person in 48hrs GlobalGameJam using Python with Pyglet.
this will be the repository for all the projects of the graphics course
second part of CS354
Turtle graphics
React + Apollo tutorial for GraphQL
software del gimnasio
User web page
An html grid to showcase projects screenshots
Projects for CS6610 Interactive Graphics @ Utah (Spring 2022) made in moderngl Python
JavaScript Style Guide
Multi Objective Evolutionary Algorithm for optimizing a Travel Salesman Problem
Python and OpenCV code for training a model for object classification/recognition using images
Repositorio para tareas del curso IIC2333 Sistemas Operativos y Redes de la PUC