Comments (4)
harp.gl
shares WebWorker
instances between datasources, it's not "bad datasource", but bad ConcurrentWorkerSet
instance that we fail to heal -> this is bug.
Not yet tested, but ConcurrentDecoderFacade.destroy
should do the trick and ensure that we will attempt to create new workers on next attempt to create OmvDataSource
.
from harp.gl.
thanks for the bug @nigelkp9, we'll take a look.
from harp.gl.
@nigelkp9 , I took a bit of a look internally, it seems that once a WebWorker fails, it stays in a failed state, and adding new DataSources as you mentioned will fail. I'm not sure if we currently have any mechanism to retry creating failed WebWorkers, I have asked internally in our team chat to see if anyone can comment directly.
from harp.gl.
harp.gl
sharesWebWorker
instances between datasources, it's not "bad datasource", but badConcurrentWorkerSet
instance that we fail to heal -> this is bug.Not yet tested, but
ConcurrentDecoderFacade.destroy
should do the trick and ensure that we will attempt to create new workers on next attempt to createOmvDataSource
.
This worked. Thank you for the timely responses
from harp.gl.
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