Comments (9)
Hi HeroCC,
We've found out it only works with red beds :)
KInd regards,
Marco
from bedhome.
I would like to add some more features into BedHome with multiple colors eventually (ideas anyone?) but for now, this should work on all colors of beds. Supposedly this version is also backwards compatible with pre 1.13, but I don't have a computer with Minecraft on it until next week so I can't test it myself. If you guys wouldn't mind, download this version, and test it out with multiple colored beds. The only major changes I made were changing Block == Bed Detection, as well as getting alternate blocks of the bed (using the new 1.13 part / face api, falling back to iteration loops).
http://www.mediafire.com/file/g3i3x16hxvc68cz/BedHome-2.29.jar
@MarcoStuurman @thedava Please download and check this jar, if it works I will promote and upload it. Thanks!
from bedhome.
Hi Marco! Thanks for the ticket. Does BedHome print any errors, or simply not function with this update? May I ask what version of BedHome and Spigot you are using?
Thanks!
from bedhome.
Hi HeroCC,
It just keeps saying that I don't have a bed.
This server is running CraftBukkit version git-Spigot-69774b3-a9c796f (MC: 1.13) (Implementing API version 1.13-R0.1-SNAPSHOT)
Sometimes it does seem to work, maybe I don't understand the way it chooses to set my bed as home?
Kind regards,
Marco
from bedhome.
I can confirm what Marco said. Works with red beds but all other bed variants won't work
from bedhome.
Tested with a black bed: Seems to work now. Thanks a lot @HeroCC
from bedhome.
It works indeed! Thank you. It would be a super nice feature to have multiple records of beds and location based on their color. So you put a black bed in your mineshaft, a red bed in your house, a white bed at a friends and so on. Commands like /bed blue and /bed (implies red). @HeroCC
from bedhome.
Thanks for testing everyone! I will be posting this to bukkit shortly. If there is enough demand I will look into adding more features related to colors, it may take a bit of work to rewrite the applicable bits of code though. Thumbs up this comment I suppose?
If anyone has any issues related to this issue (the only one I can guess of right now is possibly overcharging in Vault / not properly detecting the conjoined bed blocks) please make a new issue and I'll look into it right away.
from bedhome.
Posted the new version to bukkit: https://dev.bukkit.org/projects/bedhome/files/2608136
It also has some updates to Metrics and new german translation fixes. No need to update to it if you are working now, but this should fix a few issues relating to unreported metrics so it would make me happy 😃. Plus it's quite a bit smaller as well. Thanks for testing everyone!
from bedhome.
Related Issues (20)
- Replacing a bed in the same spot makes /bed work again. HOT 1
- java.lang.NoSuchFieldError: LEGACY_BED_BLOCK HOT 3
- old bed destroyed, new bed not working HOT 5
- Forgotten russian translation HOT 1
- Beds still don't move in 1.13 HOT 4
- Users cannot use /bed, even after permissions are false HOT 3
- Only op admin can set bed 1.12.2 HOT 1
- Add Delay and Damage Timer to /Bed command HOT 1
- Not an issue Just Locales
- Look into using Bukkit's builtin Bed Location Fetcher
- Bed Mining in the Nether breaks HOT 1
- spigot HOT 3
- Add once-use after death
- Turkish support
- Turkish support HOT 2
- Plugin Cant load on Paper 1.20.1 HOT 1
- Vault Economy
- cannot load on 1.20.4 HOT 1
- bug HOT 1
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from bedhome.