Comments (9)
Hi,
I'm sorry for my misunderstanding, I mistakenly jumped into an issue in your repo instead of Flutter's.
I'll continue my investigation (maybe I've got good insights by using flutter run -v
, I saw something interesting there) and will post a new issue in Flutter's repo if I'll have concrete example / solution.
Thanks and continue with your great work @hillelcoren.
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I've checked in a fix, let me know if you still see the problem.
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Hi @hillelcoren,
I don't understand, how exactly did you fix this issue?
In my case, I cannot run Flutter from Android Studio, which uses flutter run
I guess. But I can run the Android project from Android Studio.
Adding flutter doctor -v
here:
➜ ~ flutter doctor -v
[✓] Flutter (Channel unknown, v1.6.0, on Mac OS X 10.14.4 18E226, locale en-IL)
• Flutter version 1.6.0 at /Users/some-user/flutter
• Framework revision ed90d05596 (5 weeks ago), 2019-05-14 17:09:29 -0700
• Engine revision 832cdacc6f
• Dart version 2.3.1 (build 2.3.1-dev.0.0 a0290f823c)
[✓] Android toolchain - develop for Android devices (Android SDK version 28.0.3)
• Android SDK at /Users/some-user/Library/Android/sdk
• Android NDK location not configured (optional; useful for native profiling support)
• Platform android-28, build-tools 28.0.3
• Java binary at: /Applications/Android Studio.app/Contents/jre/jdk/Contents/Home/bin/java
• Java version OpenJDK Runtime Environment (build 1.8.0_152-release-1343-b01)
• All Android licenses accepted.
[✓] iOS toolchain - develop for iOS devices (Xcode 10.2.1)
• Xcode at /Applications/Xcode.app/Contents/Developer
• Xcode 10.2.1, Build version 10E1001
• ios-deploy 1.9.4
• CocoaPods version 1.5.3
[✓] Android Studio (version 3.4)
• Android Studio at /Applications/Android Studio.app/Contents
• Flutter plugin version 35.3.1
• Dart plugin version 183.6270
• Java version OpenJDK Runtime Environment (build 1.8.0_152-release-1343-b01)
[✓] VS Code (version 1.35.1)
• VS Code at /Applications/Visual Studio Code.app/Contents
• Flutter extension version 3.1.0
[✓] Connected device (2 available)
• Android SDK built for x86 • emulator-5554 • android-x86 • Android 8.1.0 (API 27) (emulator)
• iPhone 5s • 453534E8-2942-4DB0-9C1D-F40A368FAE9E • ios • com.apple.CoreSimulator.SimRuntime.iOS-12-2 (simulator)
• No issues found!
➜ ~
Any help will be appreciated.
Many thanks!
from flutter-redux-starter.
I'm not sure, are you seeing the same error? Does flutter run
work on the command line?
from flutter-redux-starter.
Yes, same error.
Terminal output:
Using hardware rendering with device Android SDK built for x86. If you get graphics artifacts, consider enabling software rendering with "--enable-software-rendering".
Launching lib/main.dart on Android SDK built for x86 in debug mode...
Initializing gradle... 1.0s
Resolving dependencies... 4.6s
Error running app.breezometer. Default activity not found
Unable to read manifest info from /Users/some-user/DEV/Flutter/BreezoMeter/mobile/build/app/outputs/apk/app.apk.
No application found for TargetPlatform.android_x86.
Is your project missing an android/app/src/main/AndroidManifest.xml?
Consider running "flutter create ." to create one.
Which is weird because I do have a the file 'AndroidManifest.xml' under 'android/app/src/main/'.
When it first occurred I thought it's related to the fact I added flavors, I disabled them in attempt to solve this problem but it wasn't the case.
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Can you replicate the problem with a clean checkout of the codebase?
from flutter-redux-starter.
I'll try, will get back to you with that...
I also hoped that this was the problem but it wasn't:
flutter/flutter#28122 (comment)
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I have flavor in my android application. Just the default flavor works accurately; the others have the worries recorded previously. What might we at any point do in these cases?
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