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wsb's Introduction

Hey! I'm Hubert

I'm an experienced and constantly growing C# and DevOps engineer.

About me

  • I started making Games as a Hobby at an age of 15.
  • My career started as C# Game Developer using Unity Game Engine in 2018.
  • I then switched my focus into building Cloud services using C#, Terraform and Azure.

Projects

  • I use my experience to create Open-Source projects, tools, libraries and frameworks to help developers quickly deal with problems that I have already solved.
  • Definit helps with Configuration, Errors, Validation, etc.
  • CodeOps aims to move as much DevOps work from yamls etc. into C#.
  • FeatureSlice helps with using Vertical/Feature Slices Architecture.
  • FluentServiceBus creates an easy to use API for Azure ServiceBus.
  • Momolith helps to implement Modular Monolith Architecture.
  • Config-Validator is a CLI tool to help Validate your configuration using an automated pipeline.

Links

linkedin My Skill

wsb's People

Contributors

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