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Issue with new models about practical-rife HOT 14 OPEN

hzwer avatar hzwer commented on August 12, 2024
Issue with new models

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hzwer avatar hzwer commented on August 12, 2024 10

I am developing a new algorithm that can be used as a supplement to any video frame synthesis algorithm. For example, it can be used to repair bad frames generated by RIFE. It is expected to be released in three months.

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artem-frolov avatar artem-frolov commented on August 12, 2024 2

v4.6 can produce sharp and accurate results, but it's not usable for some kind of footage. So you may want to try older models.
For panning shots, v4.1 often works better.
For footage with patterns (nets/grass/fences/etc.), v4.0 has a better 2D pattern resilience than any other v4.x model including the latest v4.6.

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banjaminicc avatar banjaminicc commented on August 12, 2024 1

I am developing a new algorithm that can be used as a supplement to any video frame synthesis algorithm. For example, it can be used to repair bad frames generated by RIFE. It is expected to be released in three months.

That sounds very interesting!
Looking forward to that
Please do update us with more details if you can in the future and happy holidays!

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hzwer avatar hzwer commented on August 12, 2024 1

@Q8sh2ing https://drive.google.com/drive/folders/1lPdn7VqT-8dMG5YfXxz9zIGuBBBJKIcg?usp=sharing

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hzwer avatar hzwer commented on August 12, 2024

v2.3 model is unexpectedly good. v4.0 achieves both effects and performance; according to the latest large-scale evaluation report, v4.0 should be a suitable choice

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bropines avatar bropines commented on August 12, 2024

Version 4 really has better quality and good performance, but it still falls short of the reference 2.3

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banjaminicc avatar banjaminicc commented on August 12, 2024

Version 4 really has better quality and good performance, but it still falls short of the reference 2.3

May I also know the direction for future development?
I saw you added a depth map in the RIFE repo, does this mean RIFE will soon have an awareness to depth as an attempt in increasing the quality? And is it true that you will be implementing multi-frame input to improve quality as well?

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Q8sh2ing avatar Q8sh2ing commented on August 12, 2024

Version 4 really has better quality and good performance, but it still falls short of the reference 2.3

Where can i get the v4 and v2.3 model?

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hzwer avatar hzwer commented on August 12, 2024

@Q8sh2ing
https://github.com/hzwer/Practical-RIFE#usage and hzwer/ECCV2022-RIFE#41

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Q8sh2ing avatar Q8sh2ing commented on August 12, 2024

@Q8sh2ing
https://github.com/hzwer/Practical-RIFE#usage and hzwer/ECCV2022-RIFE#41

Thanks, I can't believe i miss that...

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banjaminicc avatar banjaminicc commented on August 12, 2024

@hzwer
Sidenote
Is training for RIFE still ongoing? And are the plans you outlined previously like taking multi frame input still being worked on?

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AIManifest avatar AIManifest commented on August 12, 2024

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Q8sh2ing avatar Q8sh2ing commented on August 12, 2024

https://drive.google.com/drive/folders/11u79nnOagqzo5cqza9myh--TCyg6OLBn

These are the input and outputs when testing out different models, do yall get the same result? v4 models seems to produce a lot of distortion, I mean the results are pretty accurate but the distortions are just out of topic.

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aqxa1 avatar aqxa1 commented on August 12, 2024

For footage with patterns (nets/grass/fences/etc.), v4.0 has a better 2D pattern resilience than any other v4.x model including the latest v4.6.

I hope there is more focus on this case in future models, as these artifacts are very noticeable and distracting, and most live action content at least will have a scene that triggers the issue.

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