iSach/dawgz
Unleash the true power of scheduling
Unleash the true power of scheduling
Flatiron cluster quotas at a glance
A self-hosted research library for papers, notes, PDF search, and structured reviews.
PyTorch reimplementation of Graph Network-based Simulators (Sanchez-Gonzalez et al., ICML 2020), built to reproduce the paper's numbers
PyTorch reimplementation of 'Guaranteed Conservation of Momentum for Learning Particle-based Fluid Dynamics' (Prantl et al., NeurIPS 2022)
Python Interface to Slurm
Lightweight, Fun and Easy-to-Use Spigot Cosmetics plugin. (Gadgets, etc)
Diffusion models in PyTorch
A project page template for academic papers. Demo at https://eliahuhorwitz.github.io/Academic-project-page-template/
Code for "Dynamic NeRFs for Soccer Scenes", by Lewin, Vandegar, Hoyoux, Barnich, and Louppe. (2023)
ELEN0062 Introduction to Machine Learning
Simple Python progress bars that get printed immediately, anywhere.
[WIP] Reimplementation of "Neural Compression of Atmospheric States" by Mirowski et al. (DeepMind, 2024).
ClipMorph: give life to your clips using state-of-the-art AI!
Native Jellyfin Client for iOS and tvOS (and macOS through Designed for iPad)
Tools for Stats with Basic-Fit data.
WIP reimplemention of Variational Autoencoding Neural Operators (Seidman et al. 2023)
Learning in infinite dimension with neural operators.
A collaboration friendly studio for NeRFs
Project for the Computer Vision course at ULiège (ELEN0016-2)
Applying consistent neural style transfer to videos
Portal speedrun demos
Official crowd-sourced translations for Game Dev Tycoon
Fork of Continuous-Time Functional Diffusion Processes (NeurIPS 2023).
Small plotting experiments. Inspired by Simone Conradi's work.
Simple mini-game plugin for Minecraft. Supports 1.8, 1.19 and 1.20 versions.
Easy and Pleasant to use bot for Discord made with Java and jDiscord. Deprecated first version...
Second Project for the INFO0009-2 class. Website for a horse competition federation that must access and use a database.
C Implementation of a seam carving algorithm, with dynamic programming.