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iceguan2016's Projects

ai_fps icon ai_fps

AI system to simulate combat behaviors in a FPS game using Behavior Trees (UE4)

bakinglab icon bakinglab

A D3D11 application for experimenting with Spherical Gaussian lightmaps

carl-siggraph2020 icon carl-siggraph2020

Code accompanying our SIGGRAPH 2020 paper "CARL: Controllable Agent with Reinforcement Learning for Quadruped Locomotion"

cfdpython icon cfdpython

A sequence of Jupyter notebooks featuring the "12 Steps to Navier-Stokes" http://lorenabarba.com/

chrono icon chrono

C++ library for multi-physics simulation

clib2d icon clib2d

简单的2D物理引擎(CMake,OpenGL)

colyseus icon colyseus

⚔ Multiplayer Game Server for Node.js

cppfs icon cppfs

Cross-platform C++ file system library supporting multiple backends

crowd icon crowd

A crowd simulation using OpenCL™ and based on the continuum approach.

cryengine icon cryengine

CRYENGINE is a powerful real-time game development platform created by Crytek.

cyclone-physics icon cyclone-physics

The Physics engine that accompanies the book "Game Physics Engine Design"

d3d12renderer icon d3d12renderer

Custom renderer and physics engine written from scratch in C++/Direct3D 12.

digitalrune icon digitalrune

DigitalRune Engine - .NET libraries for developing 3D games with XNA and MonoGame

diligentengine icon diligentengine

A modern cross-platform low-level graphics library and rendering framework

directx-graphics-samples icon directx-graphics-samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

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