Comments (2)
@estaylorco - I haven't actually run into a use-case yet where I've needed this (separating states/handler config from instantiation), so unfortunately it's not something that machina likely supports out-of-the-box. Just curious - what sort of constraints are driving the separation of the two for you?
The newer machina bits that I'm messing with locally include a "behavioral" FSM approach where state and behavior are separate - and that might fit this use case well. It's slow going because of umpteen thousand other OSS efforts at the moment, but I'm planning to take some time off in December and get through it if I haven't before then....
from machina.js.
@ifandelse - Actually, it turns out that there's no need for machina to make the separation. I've made the separation myself, separating the creation of the object literal that gets passed into the FSM's constructor, and the instantiation of the FSM itself.
The use case is a consequence of the fact that JavaScript does not allow LHS expressions in object literals:
{
'/view/changed': function () {}
}
is acceptable, but
{
messageTopics.view_changed: function () {}
}
is not.
That forces me to do one of two things: a) live with magic strings, or b) construct the object literal using bracketed notation (i.e. events[messageTopics.view_changed] = function () {}
), or something to that effect.
I should mention that I'm using machina.postal.
from machina.js.
Related Issues (20)
- How to modularize machinaJS fsm with hundreds of states HOT 1
- Repo Status (tl;dr - `Alive`) :-)
- Edge Case: Deferred calls can have the wrong context in `processQueue` HOT 4
- Accepting multiple states for deferUntilTransition HOT 2
- Update GitHub Pages
- Multi-level hierarchical FSMs are not properly reset
- Should FSM throw an error when trying handle unknown transition? HOT 1
- Error dealing mechanism
- Bump lodash version to >=4.17.5 due to audit security vulnerabilities HOT 4
- TypeScript Declaration File HOT 9
- Please update the lodash dependency. HOT 1
- How would I handle this? HOT 2
- machina.js Concepts? HOT 1
- Intended use of 'timeout' member
- Clarity around BehavioralFSM and events
- Machina not uniquely handling timers for concurrent users HOT 1
- Licensing Question HOT 1
- I'll submit a PR if you confirm this is a bug
- Typo in README HOT 3
- Wait for FSM to be in State
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from machina.js.