Comments (2)
Had not thought about Ableton Link specifically but more towards inter application sharing like Audioroute.
Depending on the protocol in question, it shouldn't be more work to the engine than adding a hook in the same place where DriverAdapter::writeOutput() is called (when you desire to stream audio). If you look to send MIDI events, you could provide a similar hook within sequencer.cpp on the getAudioEvents()-call though you will have to translate buffer offsets to MIDI specific timings (shouldn't actually take a lot of effort as each AudioEvent in MWEngine can return its play offset and duration in seconds, similar to MIDI).
That's however the integration within MWEngine, there is also the other integration of getting it built alongside / within the library and getting the configuration to work (not entirely sure how quickly Ableton Link can be setup for Android, as only Windows / macOS / Linux support is provided out of the box according to their docs.
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Thanks for the response.
Audioroute would definitely be a bonus, Android needs something like this to at least get things moving towards a collaborative approach.
I ask about Link because I have 2 apps up right now that are more/less island apps and I get the question all the time if Link is going to be added.
I pretty much have studied most of the source code, so your answer was a great start.
This shows some implementation on Android, albeit a "reach" since it's PD.
https://github.com/libpd/abl_link
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Related Issues (20)
- Terminating with uncaught exception of type std::out_of_range: vector HOT 6
- Is there way to save the recorded audio file with effect without playing whole song ? 🥺 HOT 8
- Is it possible to remove effects after recorded the audio? HOT 7
- Bug with processingChain.removeProcessor(fx) HOT 2
- Error with processors HOT 2
- Is there possible to adjust the volume of latency or turn off those live voice feedback? HOT 7
- Issues with event.addToSequencer() while the sequencer is running HOT 5
- Noise While adding effects to input channel HOT 3
- App get crashed added the processor to the input channel during recording HOT 2
- App get crashed on some devices HOT 12
- Crash that seems to be about Events when no has been added/removed HOT 3
- while recording with SampleEvent and inputChannel recorded output get mismatched HOT 14
- Mic sound is very low in few devices HOT 5
- Thread issue maybe? HOT 10
- AudioRenderer.renderEvent Producing Noise HOT 6
- Is it possible to achieve stereo effect Using Single Input(mic)? HOT 2
- Is there any processor for noise reduction?
- Crashing when deleting events with the engine running HOT 1
- Is it possible to get hertz from the mic while recording? HOT 4
- volume issue with sample event HOT 2
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