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ilinite's Projects

atlas-engine icon atlas-engine

Cross platform toy render engine supporting physically based rendering and software ray tracing

atrc icon atrc

offline rendering lab based on ray tracing

awesome-cpp icon awesome-cpp

A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.

cell icon cell

OpenGL C++ Graphics Engine

cudatracerlib icon cudatracerlib

A library for ray tracing based rendering algorithms using CUDA

ddgi icon ddgi

Implementation of "Dynamic Diffuse Global Illumination with Ray-Traced Irradiance Fields"

dw-sample-framework icon dw-sample-framework

A simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.

ezrt icon ezrt

Easy Ray Tracing, a lite renderer and tutorial from theory to implement, with OpenGL

filament icon filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS and WASM/WebGL

fluctus icon fluctus

An interactive OpenCL wavefront path tracer

fvct icon fvct

A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.

helios icon helios

Real-time unidirectional GPU path tracer using the cross-vendor Vulkan ray-tracing extensions.

hybrid-rendering icon hybrid-rendering

A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.

lghdemo icon lghdemo

Real-Time Rendering with Lighting Grid Hierarchy I3D 2019 Demo

luxgi icon luxgi

Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing )

luxrenderer icon luxrenderer

Powerful Path Tracing Engine For Realistic Image Rendering

minpt icon minpt

A path tracer in 300 lines of C++

optix-pathtracer icon optix-pathtracer

Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine

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