Nick's Projects
A refreshingly simple data-driven game engine built in Rust
Voxels brought to bevy
A procedural, node-based modelling tool, made in rust 🦀
Road detection based on CNN using Keras
Example to reproduce bug in korolev components
Using Unity's compute shaders to have fun with particles
Date formating functions in Rust with localization built in.
Simple digit classifier made of ten self-made neurons
Personal site
Lite reliable UDP library for Mono and .NET
Declarative UI framework for Unity (Using uGUI underneath) 💻
Tweening library
A Rust implementation of pathtracer renderer
Python Telegram bot api.
Advanced Pathfinding for C#
ROS wrapper for the ZED SDK