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Is boxbox dead? about boxbox HOT 4 CLOSED

incompl avatar incompl commented on June 18, 2024
Is boxbox dead?

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Comments (4)

incompl avatar incompl commented on June 18, 2024

I still intend to maintain it and respond to issues and bugs but I don't plan on adding new features. I really only add features when I'm actively using something because that lets me understand what is a good idea or bad idea in practice. I'm not doing any game development at the moment, so that's really what it comes down to. If somebody else wanted to make a feature roadmap for boxbox and add new stuff I'd be totally down to talk about it!

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gamecubate avatar gamecubate commented on June 18, 2024

In hiatus, then. I understand perfectly. No sense adding features for features' sake. That said, I did need one (feature) -- the ability to destroy joints. Looking at your code I see some refactoring would be needed. I'm not sure it's worth the effort given I'd probably need composites and fixtures as well, as opposed to just using box2dweb. I did see a fork of your projects at http://topheman.github.io/boxbox/ but it doesn't add the functionality I need.

I may decide to clone boxbox and branch out of master to create a Joint object and give it a destroy function property, among others. If I do that, I may send a pull request your way, if that helps.

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incompl avatar incompl commented on June 18, 2024

I would definitely accept a pull request for joint destruction. Thanks!

-Greg

On Sat, Aug 1, 2015 at 11:45 AM, Alexandre Rousseau <
[email protected]> wrote:

In hiatus, then. I understand perfectly. No sense adding features for
features' sake. That said, I did need one (feature) -- the ability to
destroy joints. Looking at your code I see some refactoring would be
needed. I'm not sure it's worth the effort given I'd probably need
composites and fixtures as well, as opposed to just using box2dweb. I did
see a fork of your projects at http://topheman.github.io/boxbox/ but it
doesn't add the functionality I need.

I may decide to clone boxbox and branch out of master to create a Joint
object and give it a destroy function property, among others. If I do that,
I may send a pull request your way, if that helps.


Reply to this email directly or view it on GitHub
#39 (comment).

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gamecubate avatar gamecubate commented on June 18, 2024

I moved on a long time ago. No sense keeping this open, I think. Will close issue.

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