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inokawa avatar inokawa commented on May 28, 2024

Currently this library requires shift props to be true if you remove items from the upper outside of viewport. So in this case setting shift: true manually may fix the jump but it will be hard to switch...

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aeharding avatar aeharding commented on May 28, 2024

Thanks for taking a look! I've thought about this a bit more, and I wonder if #181 could help with this? Because then the item would not be immediately removed by Virtua when off the screen, so Virtua could properly calculate shift when the item is removed.

The only drawback is it would require additional application logic to change append only mode during animation, so maybe there is a more intuitive way...

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inokawa avatar inokawa commented on May 28, 2024

#181 was released in 0.30.0. I'm not sure if it will solve the problem, but it probably depends on your application logic.

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