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janbender avatar janbender commented on May 27, 2024

This is true since SPlisHSPlasH is using an older bgeo format than Houdini. The reason for this is that we internally use an older free surface reconstruction software which requires this format. We are already working on an own surface reconstruction solution. However, as long as this is not finished, we still require the old format.

To solve this, you can try to exchange the partio library with a newer version. This should help.

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Perpetual3134 avatar Perpetual3134 commented on May 27, 2024

At the moment my Workaround is to use Splashsurf to generate .obj's and then convert them to .vrmesh

I tried already to change the library, but the error is still the samen. But maybe i did it not in right way.

Is there an internal surface reconstruction in Splishsplash?

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janbender avatar janbender commented on May 27, 2024

Is there an internal surface reconstruction in Splishsplash?

No. splashsurf is the surface reconstruction which we just develop.

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