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A 2D adventure game built from scratch with multithreaded C++ using SFML as an environment for OpenGL

CMake 0.32% C++ 93.47% Makefile 4.35% C 1.86%

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mini_rpg's Issues

Crash after startup

I compiled and launched the game, and without doing anything, I get this after (maximum) a few seconds :

[xcb] Unknown sequence number while processing reply
[xcb] Most likely this is a multi-threaded client and XInitThreads has not been called
[xcb] Aborting, sorry about that.
game: ../../src/xcb_io.c:641: _XReply: Assertion `!xcb_xlib_threads_sequence_lost' failed.
Abandon (core dumped)

Is it a already-known bug ?

Config : Xubuntu 20.04, g++9.3, SFML 2.5+

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