Comments (5)
Thanks! It's just a shame that the repository owner is not active anymore. If more people still use this project, it can be worthwhile to maintain a fork
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@schreven according to prev issues I assume you have the latest updates, could you please share your branch?
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Glad to see someone else is active with this repository.
Here is the fork. I added a readme describing the changes I made.
A few notes: I've not been thorough on the first commit titles. There are some added options that I use for my project, they are not active by default. The only change that may affect you is if you use blind structures, they are updated differently now. Will put that as an option in the future. An issue I have not fixed is that the winner is determined by 7 cards, though it should be only 5.
I've tried to be precise but if you see an issue, let me know!
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@schreven I encountered the same issue and fixed it similar to what you did. Hope that can be merged in the official repo soon.
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I'm glad to see that this project is not dead. Good work.
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Related Issues (20)
- blind_structure does not work as expected in Emulator
- 'restore_game_state' raise Exception when ante is ON
- Refactoring
- Add doc comment
- Add topic about GUI support HOT 1
- How about another poker game types?
- ValueError: Failed to collect 0 chips. Because he has only 0 chips HOT 1
- It's too slow!!! HOT 2
- Tournaments
- TypeError: slice indices must be integers or None or have an __index__ method HOT 2
- 5 best cards dont win.. HOT 8
- Straight with A,2,3,4,5 don't work HOT 3
- ValueError: Unexpected action 10 received
- Option to suppress all prints HOT 4
- delete this, sorry! :)
- Hand_evaluator preventing emulator from working
- Wrong total at the End of a game on game_result
- Impossible Hands
- Flush evaluation is wrong
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