Comments (3)
What did you try? Have you tried connect the frame output of the Frame Info node to the evolution input?
from animation_nodes_manual.
Yes, I had tried this and all sorts of other exotic variations on the theme. No joy as of yet, odd.
PS it will 'animate' manually by changing the evolution data as per example
from animation_nodes_manual.
Update: Not sure if this qualifies as a bug, but here's what I did to fix.
I copy pasted the nodes into a new blender file, I then created new instances of the icosphere for the nodes and voila it animates as originally expected. For some reson the exact same setup doesn't work in the previous blender file with exact same settings.
from animation_nodes_manual.
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from animation_nodes_manual.