GithubHelp home page GithubHelp logo

Comments (9)

Moelancholy avatar Moelancholy commented on June 1, 2024 3

Consider including Zastin's texture mask, too. It was WIP and abandoned, but it works quite well (both for general purposes for e.g. DPIR- and debandmasking with weighted merging, and for scenefiltering).

from lvsfunc.

LightArrowsEXE avatar LightArrowsEXE commented on June 1, 2024 3

The latest version of smdegrain would be nice to have in VS

This is something for vs-denoise (which is currently in the works by another IEW dev).

from lvsfunc.

LightArrowsEXE avatar LightArrowsEXE commented on June 1, 2024 2

I think Inpaint was also requested a couple of times. https://github.com/pinterf/AvsInpaint

@HolyWu said he'd be looking at porting it.

image

from lvsfunc.

LightArrowsEXE avatar LightArrowsEXE commented on June 1, 2024 1

MaskedDHA has been adopted (See #76). Gonna take a look at G41Fun's other functions to see if there's anything else that's useful that could be adopted. BasedAA's adoption also done, see commit.

from lvsfunc.

NSQY avatar NSQY commented on June 1, 2024

A lot of functions ported from Avisynth have been outdated for years, if you have added anything to lvsfunc which was originally ported from AVS there's a good chance that there have been at least some changes (a lot of the stuff in G41Fun probably falls under this). So, if you do start adopting anything from other places please take a look.

The most active Avisynth repositories are:
https://github.com/Dogway/Avisynth-Scripts
https://gitlab.com/uvz/AviSynthPlus-Plugins-Scripts
https://github.com/realfinder/AVS-Stuff

I'm probably going to open an issue over at havsfunc so this can be discussed further.

from lvsfunc.

LightArrowsEXE avatar LightArrowsEXE commented on June 1, 2024

@NSQY Sounds good. I'll do a check at some point in the future to see which of my AVS ports have been updated at some point. No guarantees I'll be able to properly update them all, simply because of the fact I find most AVS code to be nigh-unreadable, but I'll make an attempt. 👍

from lvsfunc.

LightArrowsEXE avatar LightArrowsEXE commented on June 1, 2024

Add FadeFramesSimple to request list (#87)

from lvsfunc.

theChaosCoder avatar theChaosCoder commented on June 1, 2024

The latest version of smdegrain would be nice to have in VS https://github.com/Dogway/Avisynth-Scripts/tree/master/SMDegrain%20v3.5.1d

from lvsfunc.

theChaosCoder avatar theChaosCoder commented on June 1, 2024

I think Inpaint was also requested a couple of times. https://github.com/pinterf/AvsInpaint

from lvsfunc.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.