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Name: James Leonard
Type: User
Company: GIPSA-Lab
Bio: Physical Modelling, Digital Musical Instruments, and all sorts of sound-related stuff. Part of the @mi-creative team.
Location: (Grenoble, France)
Name: James Leonard
Type: User
Company: GIPSA-Lab
Bio: Physical Modelling, Digital Musical Instruments, and all sorts of sound-related stuff. Part of the @mi-creative team.
Location: (Grenoble, France)
Quick project using arduinos, microphone chips (KY-038) and DMX shields to build autonomous boxes for audioreactive lighting.
Distance-based amplitude panning for multichannel spatialisation, based on the miPhysics library
Distributed feedback system in Max, on its way to becoming a M4L effect...
Mass-spring models driven by genetic algorithm
A granular drone / effects machine in Max/MSP (derived from the granular synthesis example).
Physics-based simulation of a concert Harp, used in the Orbis project (GIPSA-Lab / CAMAC Harps). Max-msp external created with the min-devkit C++ framework.
Testing hierarchical mapping from gestural features to physical model parameters (experimental, in progress)
Introduction to mass-interaction sound synthesis, using the FAUST web editor to run examples in the browser.
Basic MIDI score follower external coded with min-devkit. Integrates into a larger M4L device in the Orbis project.
Max patch to break down incoming multichannel MIDI (real part, triggered part & synchronisation points) into organised coll files that can be used by the score-follower. Implemented using MXJ.
A weird sound looping / effects device in Max/MSP
Using the miPhysics library inside Max/MSP (using MXJ) in order to build M4L devices based on physical attractor systems (for sound transformation, spatialisation, etc.).
Sensel API for communicating with Sensel devices.
Experimenting multitouch excitation of propagation meshes with miPhysics & the Sensel Morph device. Additionnal control of physical and visualisation parameters via MIDI & Max/MSP patch.
A Max/MSP multi-sample granular synth, mapped for multi-touch control with the Sensel Morph (one contact point controls one sample/voice)
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