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jammsen avatar jammsen commented on June 12, 2024

Added in 075952e

from docker-palworld-dedicated-server.

judos avatar judos commented on June 12, 2024

Still seems to cause problems even with the 15s delay:

time="2024-03-04T23:00:00+01:00" level=info msg=starting iteration=19 job.command="backup create" job.position=0 job.schedule="0 * * * *"
> RCON: Broadcasted: 23-00-00-Saving-in-5-seconds
> RCON: Broadcasted: Saving-world...
> RCON: Complete Save
> RCON: Broadcasted: Saving-done
> RCON: Broadcasted: Creating-backup
tar: Saved/SaveGames/0/DC67E50A48EC478A921A005201663019/Level.sav: File shrank by 3084857 bytes; padding with zeros
> RCON: Broadcasted: Backup-failed
>>> Backup failed
time="2024-03-04T23:00:20+01:00" level=info msg="job succeeded" iteration=19 job.command="backup create" job.position=0 job.schedule="0 * * * *"

I manually increased it to 30s for my server, maybe that helps.
Is there maybe another way to actually know when palworld is done saving to the file?

from docker-palworld-dedicated-server.

jammsen avatar jammsen commented on June 12, 2024

Hey @judos

Still seems to cause problems even with the 15s delay:

yeah rarely it doesnt do it for me too, like 1 out of a 100 times.

Is there maybe another way to actually know when palworld is done saving to the file?

There is no actual way to certainly "know" this, one could maybe watch with inotifywait on a savegame file, but as we dont know the code and how saves are handled, there is no way to know for sure if that would help, just blind guesses. Could make it even worse than now.

I manually increased it to 30s for my server, maybe that helps.

Even if i would enable this to set this as an ENV-Var and you could set it to 45 seconds, it still could happen, because of process-allocations and such.

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