Name: Jason Rohrer
Type: User
Bio: Since 2004, I have designed, programmed, and released 18 games, including Passage, Sleep Is Death, and The Castle Doctrine. Working on One Hour One Life.
Twitter: jasonrohrer
Location: New Hampshire, USA
Blog: http://hcsoftware.sourceforge.net/jason-rohrer/
Jason Rohrer's Projects
Network-attached pull-only backup box that is likely ransomeware-proof
Software modular synth
a game about consciousness and isolation
a game about a community of gardeners growing food for themselves in a shared space
a language for making art using mathematics
Source music files by Tom Bailey for Diamond Trust of London
FluxBB is a fast, light, user-friendly forum application for your website.
A monthly series of game prototypes commissioned by The Escapist
a video game about mania, melancholia, and the creative process
A repository for my non-project work.
A synth lead controller prototype
miniz: Single C source file zlib-replacement library, originally from code.google.com/p/miniz
a multiplayer survival game of parenting and civilization building
data files for the game One Hour One Life
Fork of One Hour One Life data where extra trailer data will be added (to avoid adding data bloat to the main game data repo).