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jaycelai's Projects

ammo.js icon ammo.js

Direct port of the Bullet physics engine to JavaScript using Emscripten

blender_vhacd icon blender_vhacd

Blender 2.80 add-on that enables the use of V-HACD inside Blender to generate accurate convex hulls quickly.

bullet3 icon bullet3

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

cannon.js icon cannon.js

A lightweight 3D physics engine written in JavaScript.

cauldron icon cauldron

A simple framework for rapid prototyping on Vulkan or Direct3D 12

comfyui icon comfyui

The most powerful and modular stable diffusion GUI with a graph/nodes interface.

course icon course

高性能并行编程与优化 - 课件

d3d12book icon d3d12book

Sample code for the book "Introduction to 3D Game Programming with DirectX 12"

difftaichi icon difftaichi

10 differentiable physical simulators built with Taichi differentiable programming (DiffTaichi, ICLR 2020)

engine icon engine

Cocos Creator is a complete package of game development tools and workflow, including a game engine, resource management, scene editing, game preview, debug and publish one project to multiple platforms.

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