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jbruening's Projects

emgucv icon emgucv

Emgu CV is a cross platform .Net wrapper to the OpenCV image processing library.

frigate icon frigate

NVR with realtime local object detection for IP cameras

ncapiv2.net icon ncapiv2.net

c# pinvoke binding layer for the NCAPIv2 Intel Movidius sdk

nent icon nent

.Net entity-component library

open_ptrack_v2 icon open_ptrack_v2

Placeholder repository for OPT v2 "Gnocchi" (especially documentation)

opennlp icon opennlp

Open source NLP tools (sentence splitter, tokenizer, chunker, coref, NER, parse trees, etc.) in C#

pclsharp icon pclsharp

Point Cloud Library pinvoke binding for c#

pnet icon pnet

Networking middleware for unity using Lidgren, with a custom dedicated server. This library is now obsolete in favor of its successor: https://bitbucket.org/jbruening/pnet2

ponybehaviourtrees icon ponybehaviourtrees

PBT: Pony Behaviour Trees. PBT is a set of libraries to create, execute and inspect behaviour trees. These are often used to create artificial intelligences for games. The possibility of editing the PBTs while the application is running, C# scripting inside nodes and runtime inspection makes this a flexible and powerful tool.

propertychanged icon propertychanged

Injects INotifyPropertyChanged code into properties at compile time

rem icon rem

Discord bot used in the /r/SeattleWA instance

sharpnl icon sharpnl

An independent reimplementation of the Apache OpenNLP software library in C#

signalr icon signalr

Incredibly simple real-time web for .NET

slimmath icon slimmath

Automatically exported from code.google.com/p/slimmath

udpkit icon udpkit

.NET/Mono/Unity Networking Library

ugui-mvvm icon ugui-mvvm

Unity3D uGUI mvvm databinding via the standard IXChanged interfaces used in wpf (INotifyPropertyChanged, INotifyCollectionChanged, etc)

unengine icon unengine

a clone of the UnityEngine.dll - so you can write and test scripts outside of unity

unityfody icon unityfody

An implementation of fody that runs from unity.

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