João Godinho's Projects
A complete Javascript environment for creating homebrew applications and games on PlayStation 2.
A game made in a weekend with rayjs for the Global Game Jam 2024.
Escape Obliterizer DX for the Game Boy Color, developed using the Game Boy Development Kit (GBDK).
What if WarioWare, but real?
A PlayStation Portable game made in Lua with LuaDEV R0 for the Global Game Jam 2021.
:zap: Dynamically generated stats for your github readmes
Website template made with Astro and Tailwind CSS for joaomakesgames.
A small and simple LOVE2D wrapper for OneLua, lpp-vita, and Lua Player PS3
The last known version, proper documentation and useful examples for LuaDEV R0, a Lua interpreter for the PSP.
microstats is a node.js utility that can be used to monitor OS events such as CPU utilization, memory and disk consumption. It can be used to 'alert' the user when user defined thresholds are breached. Currently available for linux, macos and windows.
A simple wrapper for handling various font sizes for a given font family with ease in MonoGame.
A simple boilerplate for making PSP games using the Entity–component–system architectural pattern with OneLua.
A local playlist sorter for songs downloaded via Soggfy.
Uploads files to a Node.JS server using Socket.IO
A remake of Google Chrome's iconic offline T-Rex game for the PS2.
A game for the original Game Boy made in C for the Global Game Jam 2020.