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Hi there, I'm João 👋

💻 I’m currently working as a full-stack developer, leaning heavily towards the front-end side (JavaScript).
🎮 I enjoy making games as a hobby, focusing mostly on retro consoles (Lua, C).
📝 I occasionally write about my nooby game development endeavours here.
☕ In case of unresponsiveness, give me coffee.

João Godinho's Projects

athenaenv icon athenaenv

A complete Javascript environment for creating homebrew applications and games on PlayStation 2.

escape-obliterizer-gbc icon escape-obliterizer-gbc

Escape Obliterizer DX for the Game Boy Color, developed using the Game Boy Development Kit (GBDK).

ggj-shuffle-dungeon icon ggj-shuffle-dungeon

A PlayStation Portable game made in Lua with LuaDEV R0 for the Global Game Jam 2021.

love-wraplua icon love-wraplua

A small and simple LOVE2D wrapper for OneLua, lpp-vita, and Lua Player PS3

luadev-r0-psp icon luadev-r0-psp

The last known version, proper documentation and useful examples for LuaDEV R0, a Lua interpreter for the PSP.

microstats icon microstats

microstats is a node.js utility that can be used to monitor OS events such as CPU utilization, memory and disk consumption. It can be used to 'alert' the user when user defined thresholds are breached. Currently available for linux, macos and windows.

onelua-ecs-boilerplate icon onelua-ecs-boilerplate

A simple boilerplate for making PSP games using the Entity–component–system architectural pattern with OneLua.

t-rex-ps2 icon t-rex-ps2

A remake of Google Chrome's iconic offline T-Rex game for the PS2.

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