Comments (1)
Reverted to my system, it's much easier for me to understand. Some kind of improvement is probably slated for the future since the way data is stored and retrieved could use some structure.
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Related Issues (20)
- exit handling borked (post PR #15) HOT 2
- Add Intermud chat functionality (IMC 3 a.ka. I3 in this case) HOT 1
- Overhauling chat HOT 1
- Name References - Evaluation HOT 1
- add JSON data storage (spells, database?, etc)
- initialization of items and placement in room
- Issues with determining whether a player is new for the purposes of character generation HOT 3
- Problem with Greet command (identifying unknown players)
- Database dependent data may not be kept separate with regard to different database files
- Room Editor: setflag command HOT 1
- Exit names (what you send to use them) may not contain some characters HOT 1
- AttackCommand issues
- Quest System issues with tasks on primary quest object shared across all copies of the Quest HOT 1
- loadRaces uses google-gson library
- Need to properly make object data persistent HOT 1
- Any plan use the maven to build? HOT 1
- Finish implementing Zone Editor
- Finish implementing Quest Editor
- complete quest system overhaul
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