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João Paulo Borges 👾

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About me

My main fields of interest are: Web Technologies, Distributed Computing, Game Development, Architecture and Software Design, Computer Vision/Digital Image Processing, Computer Graphics, and Machine Learning. Let's build the future

  • 🎓 Bachelor's Degree in Computer Science.
  • 🐱‍💻 I’m currently working with NestJs and Go.
  • ⚡ Main Technologies are NestJs, Angular, Typescript, Javascript, NodeJs, React, C++, HTML and CSS.
  • 👓 Interest of the moment: Computer Graphics.
  • 📫 How to reach me: [email protected]

João Paulo Borges's Projects

appfolio icon appfolio

Personal website made with React/Typescript

bsnes icon bsnes

bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.

calendar icon calendar

A React/Typescript Calendar visualizer with capability to add reminders

e-varejo-api icon e-varejo-api

A Product Catalog Api build with NestJs, CI/CD, Kubernetes and Cloud Bucket

e-varejo-front icon e-varejo-front

A React application using Antd Component Library for product catalog management

ewally icon ewally

Api for Código de barras parsing and validation

ipcalculator icon ipcalculator

IP address calculator takes an IP address and calculates the resulting broadcast, network, class, number of host available and host range.

itss icon itss

A Java REST service to manage a car park using Spring Boot

lccwebapp icon lccwebapp

An Angular PWA for managing articles posting and researchers resumes, developed for the scientific computing laboratory at PUC-GO

learning-opengl icon learning-opengl

An series of abstractions to make it more easy to deal with modern OpenGL, creating Shaders, Buffers and etc

md5hashcracker icon md5hashcracker

Application for cracking hashes via brute force using multi-processes and distributed computing with rabbitMQ

microservices-demo icon microservices-demo

Sample cloud-native application with 10 microservices showcasing Kubernetes, Istio, gRPC and OpenCensus.

minecraft-one-week-challenge icon minecraft-one-week-challenge

I challenged myself to see if I could create a voxel game (Minecraft-like) in just one week using C++ and OpenGL, and here is the result

nir-palm-recognition icon nir-palm-recognition

A NIR palm recognition Matlab script using PCA, Image Processing techniques and K Means

pokewiki icon pokewiki

Angular PWA with lots of animations - A Pokemon Wiki using pokeAPI.

setup-gcloud icon setup-gcloud

A collection of GitHub Actions for interfacing with Google Cloud Platform.

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