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Joel Davis's Projects

avalonia.samples icon avalonia.samples

Avalonia.Samples aims to provide some minimal samples focusing on a particular issue at a time. This should help getting new users started.

darkstar icon darkstar

My current LDJAM basecode, build on the Oryol engine

fips-nuklear icon fips-nuklear

fips build system wrapper for nuklear UI (https://github.com/vurtun/nuklear)

fpz7d icon fpz7d

First Person Zelda for 7dfps (and to learn rust)

gto icon gto

Production Kitchen Sink Computer Graphics File Format

imgui icon imgui

Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies

ld48jovoc icon ld48jovoc

This is a collection of all my games made for the LudumDare 48 hour game programming contest, and similar contests like Speedhack and TINS.

ldjam icon ldjam

LudumDare Entries and Projects

luddite icon luddite

Luddite Game Engine derived from bits of my ludum dare code

luxe icon luxe

A cross platform game engine written in haxe

mxgame icon mxgame

Kids Make Video Games - Spring 2016

nuklear icon nuklear

A single-header ANSI C immediate mode cross-platform GUI library

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