Name: Johan Berdat
Type: User
Company: @sdsc-innovation
Bio: Data Scientist at Swiss Data Science Center, specialized in Natural Language Processing, Computer Vision and Information Extraction.
Location: Lausanne, Vaud, Switzerland
Johan Berdat's Projects
C++ library for reinforcement learning on board games
Python package for reinforcement learning on board games
Big Data project about crosswords and data mining
Pandas extension dtypes for statistical distributions
WebGL implementation of Navier-Stokes equations
Cuisine-oriented food ontology
Experiments about GameBoy Advance and how cartridges work
Experiments about GameBoy Advance and how the Link cable works
Small OpenGL game engine, just for fun
Convert topographic raster data into smooth contour layers
Master semester project in computer graphics, implementation of Rodolphe Vaillant's thesis in MATLAB and C++
Jigsaw puzzle generator using exhaustive search
k-prototypes for numerical and categorical clustering
An implementation of Oriflamme for reinforcement learning
Fork of modified version of pdf2htmlEX, just in case. See https://github.com/pdf2htmlEX/pdf2htmlEX
pdf2htmlEX as a webservice
Copy of Poppler (as of 2018-12-01), just in case. See https://poppler.freedesktop.org/
Poppler as a Docker webservice
Bigram-based clustering for language modelling
Minimal USB-based gamepad, using V-USB and ATtiny84/85
Extract semi-structured text from Wikipedia dumps
Extract phonemes and words from Wiktionary dumps
ZIM file iterator