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Juan Luis Morales Jimenez's Projects

atmosphere icon atmosphere

A tool to precompute atmospheric scattering tables for real-time dynamic atmosphere rendering.

bgfx icon bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

black_hole_shader icon black_hole_shader

This project provides a WebGL2 shader to render a non-rotating black hole with an accretion disc and background stars.

c-hotloading icon c-hotloading

Example of MSVC makefile project for hotloading C with intellisense/debugger compatability

c89_nolib icon c89_nolib

a quick experiment to see if i can make a "game" in c89 without the C standard library

cfdpython icon cfdpython

A sequence of Jupyter notebooks featuring the "12 Steps to Navier-Stokes" http://lorenabarba.com/

cnl icon cnl

A Compositional Numeric Library for C++

cubiquity icon cubiquity

Cubiquity is an experimental micro-voxel engine written in C++ and released into the public domain.

doom icon doom

DOOM Open Source Release

dust3d icon dust3d

:dromedary_camel: Dust3D is a cross-platform open-source 3D modeling software. Auto UV unwrapping, auto rigging with PBR Material support, pose and motion authoring all in one.

dynamic-parkour-system icon dynamic-parkour-system

Dynamic Parkour System is a FREE plugin for Unity that allows anyone to import any model and have an already working controller with parkour capabilities like in Assassin's Creed games.

equilibriumengine icon equilibriumengine

Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.

flecs icon flecs

A fast entity component system (ECS) for C & C++

flow icon flow

Flow is a sparse grid-based fluid simulation library for real-time applications.

fluidsolver2d icon fluidsolver2d

2D fluid simulator in C++ using OpenCL and the SFML for display - based on the paper "Real-Time Fluid Dynamics for Games" by Jos Stam

gltut icon gltut

Learning Modern 3D Graphics Programming

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