This project was bootstrapped with Create React App.
Universe Explorer
Web app to explorer the galaxies and universe. You can also see existing sateliites and launch starships.
1 - Functional Goals
2 - Evolvability Goals
3 - Usability Goals
Planet:
- Current position
- Mass, shape, volume
- Orbit curve
- Orbit speed
- Rotation speed
- Orbit date time reference position
- planet information
- starship information
Spaceship / satellite:
- Current position
- Acceleration
- Speed
- Mass, volume
Plan de vol spaceship:
- Date / début lancement
- Emplacement lancement
- Phases de vol:
- Décollage
- Mise en orbite
- Changement de trajectoire
- Camera select object to follow
- Display / Hide planet/spaceship orbit/trajectory
- Display planet/spaceship information
- Date / Time speed
- Show/Hide gravitationnal forces
- The sun
- Earth (+ lune?, iss?)
- Mars
- Comète philae
1 - Launch: 2 mars 2004 2 - first earth gait assis : 4 mars 2005 3 - mars gravity assist : 25 feb 2007 4 - 13 nov 2007 : earth gravity assist
Trajectory corrections
- https://keisan.casio.com/exec/system/1224665242
- http://www.calctool.org/CALC/phys/astronomy/planet_orbit
- https://astronomy.stackexchange.com/questions/39/how-to-calculate-the-movement-of-the-object-passing-near-other-object-in-space
-
Planet information
-
Spaceship information
-
https://ti.arc.nasa.gov/opensource/projects/mission-simulation-toolkit/
- https://eyes.jpl.nasa.gov/eyes-on-the-solar-system.html
- http://jeromeetienne.github.io/flying-spaceship-minigame/slides/#29
- https://hub.packtpub.com/writing-3d-space-rail-shooter-threejs-part-2/
In the project directory, you can run:
Runs the app in the development mode.
Open http://localhost:3000 to view it in the browser.
The page will reload if you make edits.
You will also see any lint errors in the console.
Launches the test runner in the interactive watch mode.
See the section about running tests for more information.
Builds the app for production to the build
folder.
It correctly bundles React in production mode and optimizes the build for the best performance.
The build is minified and the filenames include the hashes.
Your app is ready to be deployed!
See the section about deployment for more information.
Note: this is a one-way operation. Once you eject
, you can’t go back!
If you aren’t satisfied with the build tool and configuration choices, you can eject
at any time. This command will remove the single build dependency from your project.
Instead, it will copy all the configuration files and the transitive dependencies (Webpack, Babel, ESLint, etc) right into your project so you have full control over them. All of the commands except eject
will still work, but they will point to the copied scripts so you can tweak them. At this point you’re on your own.
You don’t have to ever use eject
. The curated feature set is suitable for small and middle deployments, and you shouldn’t feel obligated to use this feature. However we understand that this tool wouldn’t be useful if you couldn’t customize it when you are ready for it.
You can learn more in the Create React App documentation.
To learn React, check out the React documentation.
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This section has moved here: https://facebook.github.io/create-react-app/docs/deployment
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