ffigiel
following the example from readme I had to add missing imports and update the code a little to get it to compile ```diff diff --git a/src/Main.elm b/src/Main.elm index 2e57485..1d55861 100644 --- a/src/Main.elm +++ b/src/Main.elm @@ -49,6 +49,7 @@ rectangle color width height = Shape2d { x = 0 , y = 0 + , z = 0 , a = 0 , sx = 1 , sy = 1 @@ -58,7 +59,7 @@ rectangle color width height = rectRender : Vec3 -> Render -rectRender color uP uT opacity = +rectRender color uP uT _ opacity = WebGL.entityWith [] vertNone fragFill ``` ~but it seems the rectangle does not get rendered correctly~ (nevermind, I didn't read the `main` func carefully) is it ok to skip the Z param in rectRender?