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SamBlaize avatar SamBlaize commented on August 27, 2024

I was checking the target of a monster earlier, I assume it's the same for players as they all seem to be entities. Entities have a .target for you to access. Use get_player(name) to find the player, then .target from that to get the specific player's target.

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kaansoral avatar kaansoral commented on August 27, 2024

You currently can't see what a "Player" is targeting, the reason is architecture + privacy

But I think I'm just going to add .target to player's too

"Monster"s are simple, they target one "Player", stay with that player, but a "Player" can target multiple players, change targets fast, each target has to be sent from "Game" to the "Server", that's where the challenge is - but, might as well add it and get it over-with, everyone wants it :)

For the time being, this might help: #4

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