Comments (7)
Did you test this with Chromium or any of the Beta or Dev channels of Chrome? Other projects similar to this one have relayed this kind of problem upstream as a browser problem.
from html5-javascript-gamepad-controller-library.
I don't beleive so (No beta or dev on the end of chrome. Actually tested with chrome instead of chromium).
from html5-javascript-gamepad-controller-library.
Take a look at these. I'll try to test with all of them when I arrive home. Linux distro Beta/Dev channels are at the bottom of the list.
http://www.chromium.org/getting-involved/dev-channel
OR
https://www.google.com/intl/en/chrome/browser/beta.html
from html5-javascript-gamepad-controller-library.
Seems the version that was used was 26 which was the stable release at the
time according to http://googlechromereleases.blogspot.com/
I would recommend trying the beta or dev versions and see if this issue was
resolved by the browser devs as suggested by fifthparallel.
Report back on the results. If it didnt get detected we then know to look
into this library and not the api itself.
On Tuesday, 7 May 2013, Ryan Walmsley wrote:
I don't beleive so (No beta or dev on the end of chrome. Actually tested
with chrome instead of chromium).—
Reply to this email directly or view it on GitHubhttps://github.com//issues/8#issuecomment-17568451
.
from html5-javascript-gamepad-controller-library.
Well take a look at _resolveControllerType(), XBOX controllers are expected to contain either "xbox" or "360" in their name. I guess it could be made to detect this controller or perhaps to default to certain configuration such as the XBOX one.
from html5-javascript-gamepad-controller-library.
heya, @ryanteck - may I ask you to retest it with the newest master branch?
The code supports now any gamepad to best effort. If there is no specific mapping, the library reverts to the spec-defaults, which the XBOX controller adheres to; But since I don't have such a controller, can you do the verification?
from html5-javascript-gamepad-controller-library.
Yeah all working fine now thanks ;D
from html5-javascript-gamepad-controller-library.
Related Issues (16)
- Firefox changes event names for gamepad API (no prefix, all lowercase) HOT 2
- Contribution guidelines & scripts? HOT 5
- Standardize button names reported by library HOT 5
- Linux & xbox controller HOT 3
- Use objects instead of arrays for buttons/axes mappings
- Document the button names
- Demo not working in Chrome HOT 1
- Consider firing synthetic events
- Use unprefixed Gamepad API if available for WebKit
- mapping of buttons HOT 1
- Not work in last Chrome (73.0.3683.86) HOT 3
- gamepad.bind(Gamepad.Event.BUTTON_UP) not working HOT 3
- getGamepad will now require Secure Context HOT 1
- controller connects twice if connected with both bluetooth and wire HOT 10
- Linux, Firefox (Nightly 17.0a1 2012-07-17), (old) Logitech Gamepad: different mapping HOT 4
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