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Hi there ๐Ÿ‘‹

I'm kbz_8. I'm a bald game/gameEngine developer, main dev of Akel Engine. I program mainly in C/C++ and GLSL(and NZSL) with the Vulkan API. You can find more information about me here.

Working

Currently I am working on Akel Engine which you can find here.

Contact

You can contact me at [email protected] .

kbz_8's Projects

42_kfs icon 42_kfs

Repository for the Kernel From Scratch 42 projects, written in Zig

42_scop icon 42_scop

42 scop using my own Vulkan framework

avx2_libc icon avx2_libc

An optimized standard libc (I'm trying to benchmark glibc, but skill issue atm)

gisel icon gisel

A small scripting language for fun

kvf icon kvf

Light single-header Vulkan framework in C99

psma icon psma

Portable Static Memory Allocator

shaderlang icon shaderlang

NZSL (Nazara Shading Language) repository - A shader language inspired by Rust and C++ which compiles to GLSL or SPIRV (without any additional dependency)

xmake-repo icon xmake-repo

๐Ÿ“ฆ An official xmake package repository

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