Comments (1)
Hi, there. The first one is a really broad question and not sure how to answer that. Gammaray is usually (not alway) divided into a server and client. The server is injected in the application being inspected and the client is used to see and modify things at runtime. We have different plugins that handle different modules of Qt e.g., widgets and quick inspector
Every feature is split into a UI part and the backend part which is actually responsible for making the change in the app being inspected. E.g., we have PropertyAdaptors in the backend and PropertyEditors on the UI side. Similarly there is /ObjectTreeModel which has a tree of all the objects including details such as where they were constructed.
I would suggest you to read individual commits or PRs adding a feature to see how things are done rather than reading the source code raw.
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Related Issues (20)
- Qt widgets tab inspector does not exist HOT 1
- This application failed to start because no Qt platform plugin could be initialized. Reinstalling the application may fix this problem.
- Build failure in the absence of QtWidget HOT 20
- Build Failed : no such file or directory direct.h HOT 4
- Qt platform plugin could be initialized HOT 1
- Error while building GammaRay for Qt 6.6.2 on windows HOT 4
- QT 6.7 Target not responding HOT 2
- GammayRay exit on attach to process HOT 2
- Please make sure your Qt5 installation contains private headers. HOT 1
- QuickScenes view is once again unusable with QQuickWidget apps HOT 2
- Qt 6.7 supported? HOT 3
- connectiontest-preload-filter and connectiontest-style-filter fail from time to time
- error when i cloned gammaray from github HOT 4
- no matching member function for call to 'connect' HOT 3
- Crash when invoke method HOT 4
- Bad return for ObjectBroker HOT 3
- Model problem with delegate HOT 2
- How to run benchsuite test
- Windows with Mingw
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