Comments (5)
Looks like FindType() may also be a candidate for const'ing.
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Please ignore; I was on the wrong branch.
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Same question re: the return values from spvReflectGet*() in the non-opaque branch. Is there a reason they don't return "const SpvReflectFoo*" instead of "SpvReflectFoo*"?
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There is a yet to be implemented part of the API that lets you modify set#, binding#, and location#. Left as non-const to allow for this.
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This should all be sorted out since that part of the API is implemented. Const has been applied to the appropriate places.
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Related Issues (20)
- Compiler warning for missing field initializers HOT 3
- Update the README.md file for extra dependency HOT 1
- Add runtime array info to SpvReflectBindingArrayTraits HOT 1
- Vertex Input structs don't have formats in members HOT 1
- No Vertex Input Location for structs HOT 1
- Getting error 20 code (SPV_REFLECT_RESULT_ERROR_SPIRV_INVALID_EXECUTION_MODE) when trying to use functions from extension GL_ARB_fragment_shader_interlock HOT 5
- Remove support for bazel builds HOT 2
- Decide how to handle array interfaces
- Handle buffer reference with arrays to themselves HOT 4
- Empty push constant block name after 56d6806 HOT 2
- resource type for COMBINED_IMAGE_SAMPLER HOT 3
- Geometry Array-of-BuiltIns doesn't label builtin correctly
- Reflecting capabilities used by a shader more finely HOT 8
- Add SECURITY.md HOT 1
- Null pointer dereference HOT 2
- Handle OpCopy* instructions
- Structure layout reuse does not enumerate structure member count HOT 2
- buffer_reference through push constant causing Assert/crash in spirv-reflect HOT 1
- Feature request: reflect referenced members of a ByteAddressBuffer HOT 8
- Reflect SPV_REFLECT_DESCRIPTOR_TYPE_SAMPLE_WEIGHT_IMAGE_QCOM when decoration_flag contains SPV_REFLECT_DECORATION_WEIGHT_TEXTURE HOT 4
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