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kitao avatar kitao commented on May 8, 2024

There's no official way to change the speed of updating dynamically and changing _app_one_frame_time affects system processing such as button input, so you should not change it.

I think most simple and safe way to change update speed is make another your own update function and call it from normal update function while changing updating frequency.

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timbledum avatar timbledum commented on May 8, 2024

OK – you're saying to essentially set the game speed as quite high, then control the speed of execution yourself within this framework?

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kitao avatar kitao commented on May 8, 2024

Yes, for example like this (Though I think there's more elegant way to do this kind of things):

update_rate = 4

def update(self):
    if pyxel.frame_count % update_rate == 0:
        self.your_update()

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